Thursday, February 7, 2019

TERRY BROOKS - THE CHRONICLES OF SHANNARA

TIMELINE OF THE EVENTS THRU-OUT THE SHANNARA CHRONICLES

Shannara Timeline

YearEvent
7/1997 A.D.The events of Running with the Demon take place.
10/2002 A.D.The events of A Knight of the Word take place.
12/2012 A.D.The events of Angel Fire East take place.
2062 A.D.The Great Wars begin.
Fall 2092 A.D./0The events of The Genesis of Shannara and the final apocalypse take place.
1000The first Druid Council, led by Galaphile, is established.
1150The First War of the Races takes place.
1500The Second War of the Races and the events of First King of Shannara take place.
1560The second Druid Council, led by Allanon, is established. However, this council does not last for long.
2000The War of the Warlock Lord (or the aborted Third War of the Races) and the events of The Sword of Shannara take place.
2050The War of the Forbidding and the events of The Elfstones of Shannara take place.
2070The events of The Wishsong of Shannara take place. The Ildatch is destroyed.
2170Everything south of Callahorn becomes Federation-goverened. The monarchy of Leah is overthrown. Rumors of the Shadowen begin to surface.
2270The Sword of Shannara and the Elves disappear. The Federation declares war on the Dwarves, wins, and enslaves them. Southwatch is built.
2370The War of the Shadowen and the events of The Heritage of Shannara take place.
2470Kael Elessedil leaves for Castledown. The Federation-Free-Born War begins.
2500The events of The Voyage of the Jerle Shannara take place.
2520The Third Druid Council, led by Grianne Ohmsford, is established. The events of High Druid of Shannara take place. The Federation-Free-Born War finally ends.

From site : http://www.alitheia.org/shannarafiles/Shannara_Timeline.php



13002061

Jack McCall is ten days shy of his thirteenth birthday, a happy kid with wonderful parents, a great best friend, and a bright future. But after a series of headaches forces him to visit the family doctor, Jack discovers a dark secret about himself, one that threatens to destroy him.

All is not lost though. In mysterious Sinnissippi Park where he is banned to tread, Jack discovers unexpected help from the most unlikely of friends and begins a quest to locate the most potent of magics -- one he needs if he is to survive.

Here, for the first time in two decades, Terry Brooks fans can read the 8500-word short story IMAGINARY FRIENDS, featuring Sinnissippi Park and the first appearance of the elven creature Pick and his trusty owl Daniel!

187124

On the hottest Fourth of July weekend in decades, two men have come to Hopewell, Illinois, site of a lengthy, bitter steel strike. One is a demon, dark servant of the Void, who will use the anger and frustration of the community to attain a terrible secret goal. The other is John Ross, a Knight of the Word, a man who, while he sleeps, lives in the hell the world will become if he fails to change its course on waking. Ross has been given the ability to see the future. But does he have the power to change it?

At stake is the soul of a fourteen-year-old girl mysteriously linked to both men. And the lives of the people of Hopewell. And the future of the country. This Fourth of July, while friends and families picnic in Sinnissippi Park and fireworks explode in celebration of freedom and independence, the fate of Humanity will be decided . . .

420496

Eight centuries ago the first Knight of the Word was commissioned to combat the demonic evil of the Void. Now that daunting legacy has passed to John Ross - along with powerful magic and the knowledge that his actions are all that stand between a living hell and humanity's future.
Then, after decades of service to the Word, an unspeakable act of violence shatters John Ross's weary faith. Haunted by guilt, he turns his back on his dread gift, settling down to build a normal life, untroubled by demons and nightmares.
But a fallen Knight makes a tempting prize for the Void, which could bend the Knight's magic to its own evil ends. And once the demons on Ross's trail track him to Seattle, neither he nor anyone close to him will be safe. His only hope is Nest Freemark, a college student who wields an extraordinary magic all her own. Five years earlier, Ross had aided Nest when the future of humanity rested upon her choice between Word and Void. Now Nest must return the favor. She must restore Ross's faith, or his life - and hers - will be forfeit...

19276944

As a Knight of the Word, John Ross has struggled against the tireless dark forces of the Void for twenty-five years. Ross is driven by dreams that show the world reduced to blood and ashes by the Void and its minions. But for all his power, John Ross is only one man, while the demons he battles are legion. 

Then Ross learns of the birth of a rare and dangerous creature formed from the very essence of wild magics. If he can discover its secret, the creature will be an invaluable weapon against the Void. But the Void also knows its value, and will not rest until the creature has been corrupted - or destroyed. 

Desperate, Ross turns to Nest Freemark, a young woman with magical abilities of her own. And there they prepare to face an evil more ancient and powerful than anything they have ever encountered.

566405

Armageddon’s Children is a new creation–the perfect opportunity for readers unfamiliar with Brooks’s previous work to experience an author at the height of his considerable storytelling powers. It is a gripping chronicle of a once-familiar world now spun shockingly out of control, in which an extraordinary few struggle to salvage hope in the face of terrifying chaos. 

Logan Tom is doomed to remember the past and determined to rescue the future. Far behind him lies a boyhood cut violently short by his family’s slaughter, when the forces of madness and hate swept our world after decadent excesses led to civilization’s downfall. Somewhere ahead of him rests the only chance to beat back the minions of evil that are systematically killing and enslaving the last remnants of humanity. Navigating the scarred and poisoned landscape that once was America and guided by a powerful talisman, Logan has sworn an oath to seek out a remarkable being born of magic, possessed of untold abilities, and destined to lead the final fight against darkness.

Across the country, Angel Perez, herself a survivor of the malevolent, death-dealing forces combing the land, has also been chosen for an uncanny mission in the name of her ruined world’s salvation. From the devastated streets of Los Angeles, she will journey to find a place–and a people–shrouded in mystery, celebrated in legend, and vital to the cause of humankind . . . even as a relentless foe follows close behind, bent on her extermination. While in the nearly forsaken city of Seattle, a makeshift family of refugees has carved out a tenuous existence among the street gangs, mutants, and marauders fighting to stay alive against mounting odds–and something unspeakable that has come from the shadows in search of prey. 

In time, all their paths will cross. Their common purpose will draw them together. Their courage and convictions will be tested and their fates will be decided, as their singular crusade begins: to take back, or lose forever, the only world they have.

62233

Across the ruined landscape that is America–hopelessly poisoned, plague-ridden, burned, and besieged by demon armies bent on exterminating all mortal life–two pilgrims have been summoned to serve the embattled cause of good. Logan Tom has journeyed to desolate Seattle to protect a ragged band of street urchins and the being known as “the gypsy morph,” who is both mortal and magical, and destined to save mankind unless he is destroyed. Likewise, Angel Perez has her own quest, one that will take her from the wreckage of Los Angeles to a distant, secret place untouched by the horrors of the nationwide blight–a place where the race of Elves has dwelled since before man existed. But close behind these lone Knights of the Word swarm the ravening forces of the Void. 

As the menacing thunder of war drums heralds the arrival of the demons and their brutal minions in Seattle, the young survivors who call themselves the Ghosts are forced to brave the dangerous world of gangs, mutants, and worse to escape the invasion. And Logan Tom must infiltrate a refugee compound to rescue Hawk, the leader of the street urchins, who has yet to learn the truth about who and what he is. Meanwhile, Angel Perez has joined an equally urgent mission: to find the Ellcrys, a fabled talisman crucial to protecting the Elven realm against an influx of unspeakable evil from the dread dimension known as the Forbidding. But Angel and her Elf allies must beware–for a demon spy, with a monstrous creature at its command, walks among them.

As the legions of darkness draw the noose tighter, and the time of confrontation draws near, those chosen to defend the soul of the world must draw their battle lines and prepare to fight with, and for, their lives. If they fail, humanity falls.

11323534

The last cities have fallen. Demons and once-men swarm the ravaged landscape of the former United States. A small band of survivors - the elves of Cintra and a ragtag group of human children and their protectors - flees northward toward a safe haven promised by the mystical King of the Silver River. To reach it, they must follow the boy named Hawk - now revealed as the legendary gypsy morph.
With two Knights of the Word as their only protection, the brave remnant faces attacks on all sides. At stake are the survival of races human and elf - and the beginning of a new world for both.
11203880
Five hundred years have passed since the devastating demon-led war that almost exterminated humankind. Those who escaped the carnage were led to sanctuary by the boy saviour known as Hawk: the gypsy morph. But now, the unimaginable has come to pass: the cocoon of protective magic surrounding the valley has vanished.
When Sider Ament, last surviving Knight of the Word, detects unknown predators stalking the valley, and Trackers from the human village of Glensk Wood, find two of their own gruesomely killed, there can be no doubt: the once safe haven of generations has been laid bare. Together, the young Trackers, the aging Knight, and a daring Elf princess race to spread word of the encroaching danger. But suspicion and hostility among their countrymen threaten to doom their efforts from within, while beyond the breached borders, a ruthless Troll army masses for invasion. Standing firm between the two, the last wielder of the black staff and its awesome magic must find a successor to carry on the fight against the cresting new wave of evil.
10199908
For five hundred years, the survivors of the Great Wars lived peacefully in a valley sanctuary shielded by powerful magic from the blighted and dangerous outside world. But the enchanted barriers have crumbled, the borders have been breached by predators, and the threat of annihilation looms large once more. Sider Ament, bearer of the last black staff and its profound power, devoted his life to protecting the valley and its inhabitants—and, in his final moments, gave stewardship of the black staff to the young tracker Panterra Qu. Now the newly anointed Knight of the Word must take up the battle against evil wherever it threatens: from without, where an army of bloodthirsty trolls is massing for invasion; and from within, where the Elf king of Arborlon has been murdered, his daughter, Princess Phryne Amarantyne, stands accused, and a heinous conspiracy is poised to subjugate the kingdom. But even these will pale beside the most harrowing menace Panterra is destined to confront—a nameless, merciless figure who wanders the devastated land on a relentless mission: to claim the last black staff . . . and the life of he who wields it.
6581839
Horrified by the misuse of magic they had witnessed during the First War of the Races, the Druids at Paranor devoted themselves to the study of the old sciences, from the period before the collapse of civilization a thousand years before. Only the Bremen and a few trusted associates still studied the arcane arts. And for his persistence, Bremen found himself outcast, avoided by all but the few free-thinkers among the Druids.

But his removal from Paranor was not altogether a terrible thing, for Bremen learned that dark forces were on the move from the Northlands. That seemingly invincible armies of trolls were fast conquering all that lay to their south. That the scouts for the army--and its principal assassins--were Skull Bearers, disfigured and transformed Druids who had fallen prey to the seductions of the magic arts. And that at the heart of the evil tide was an archmage and former Druid named Brona!

Using the special skills he had acquired through his own study of Magic, Bremen was able to penetrate the huge camp of the Troll army and learn many of its secrets. And he immediately understood that if the peoples of the Four Lands were to escape eternal subjugation they would need to unite. But, even united, they would need a weapon, something so powerful that the evil magic of Brona, the Warlock Lord, would fail before its might..
15743635
The history is thus: The once-Druid Brona, seduced by his pursuit of dark magic, was forever transformed into the Warlock Lord—whose evil would be the downfall of the Four Lands and the death of the Races. Against him, the Elven King Jerle Shannara wielded the fabled sword that bore his surname and triumphed. Or so it was believed. But though the Dark Lord was driven out . . . he was not destroyed.

The Druid Allanon knows only too well the prophecy passed down to him by his late master: that eventually the Warlock Lord will return. Now, after hundreds of years, that day seems imminent. And the time is at hand for the Sword of Shannara to once more be brought forth from its sanctuary to serve its ancient purpose. All that remains is for a blood descendent of the Elven house of Shannara to carry the blade into battle.

With ever more portents of doom on the horizon, Allanon must seek out the last remaining Shannara heir, who alone will bear the burden of defending the Four Lands’ destiny. But with agents of darkness closing in from behind, unexpected enemies lying in wait ahead, and treachery encroaching on every side, there can be no certainty of success. Nor any assurance that this desperate quest will not be the Druid’s last.
987950
The Sword of Shannara is Book One of the beloved New York Timesbestselling fantasy saga of the same name. The Sword of Shannarais the fetching tale of young Shea Ohmsford. Last in the Shannara bloodline, Shea is the only person who can possibly wield the Sword of Shannara, a powerful weapon that happens to be the last hope against the evil Warlock Lord who is plotting to destroy the world. The Shannara series continues for many enjoyable volumes.
17695360
Shea Ohmsford has had quite enough of quests. A year after surviving a harrowing odyssey, he is still plagued by troubling memories and dreams. A mysterious trafficker in spells and potions provides a restorative nostrum for the stricken Shea . . . along with a warning: Shea will break his vow to never again leave Shady Vale. And then the potion-maker’s prophecy comes to pass.

A thief, adventurer, and notoriously charismatic rogue, Panamon Creel unexpectedly appears in the Vale with a request for his long-time friend, Shea—journey into the untamed Northland, infiltrate the stronghold of a sinister dealer in stolen goods, and capture a precious artifact: the sacred Black Irix. Creel wishes to return this treasure to its rightful owners. Shea cannot refuse such a just cause. But what lies behind the black castle walls they must breach? And will this quest truly be their last?
15565
In the far future, unbeknown to humankind, an apocalyptic war is brewing. Fearsome, vengeful Demons rage at the boundaries of the world, held at bay by a spell called the Forbidding. But now that barrier is dying. Evil is beginning to break through. And only the Chosen can banish the Demons back to their realm.

Wil Ohmsford is a healer, not a fighter; a man of duty, not great deeds. But this epic battle seeks him out, for he holds the Elfstones: mysterious protective talismans passed down by his grandfather. Wil is recruited to act as guardian to the Elf girl Amberle, who must venture far to deliver a seed that will help the Forbidding to grow again. The fate of civilization rests upon her shoulders—and the completion of her mission rests upon Wil’s. Now, as the forces of darkness descend, Wil and Amberle embark on a perilous journey, placing their faith in each other to survive the bloodthirsty terrors that await.
Paladins of Shannara: The Weapon Master's Choice (short story)
His extraordinary - and deadly - skills have earned Garet Jax renown and infamy as the man called the Weapons Master. Rootless, solitary, and endlessly sought after, he roams the Four Lands, loyal to none but himself . . . and whomever can afford his services as warrior, assassin, and avenger for hire. But Lyriana is unlike any who have come to him before: as beautiful as she is bold, as enigmatic as the distant city she is desperate to save, and possessed of an intangible, irresistible allure that entices even the hardened Garet Jax more than any amount of gold or silver ever could.

But the challenge she comes bearing may give even the celebrated Weapons Master pause. The remote city of Tajarin, Lyriana's home, is being laid to waste by an immensely powerful and boundlessly evil warlock of the deadliest order. With the populace enslaved and no champion to stand against the invader, Tajarin will soon be wiped from the map - perhaps only the first city to fall. Whatever hope exists rests in the deft hands, lethal blades, and unerring instincts of Garet Jax. With righteous fury in his blood, and feelings he has never before known in his heart, he will face the most dire of enemies, and dare the blackest of fates, for the mysterious woman at his side - whose deepest secrets have yet to be revealed. 
6581838
Horror stalks the Four Lands. The Ildatch, immemorial book of evil spells, has stirred to eldritch life, sending its foul Mord Wraiths to accomplish at last Mankind's destruction. Once again Allanon, ancient Druid Protector of the Races, must seek the help of a descendant of Jerle Shannara. Brin, daughter of Wil Ohmsford, born with the magic of the Wishsong which alone can open a way to the Ildatch, reluctantly joins him on his perilous journey east; meanwhile her younger brother Jair learns that Brin will fail and die, unless he can reach her in time. And as Brin walks into the trap the Ildatch has set, Jair must travel through the very heart of evil to reach her...
11543547
The time of the Shannara follows in the wake of an apocalypse that has destroyed the old world and very nearly annihilated its people as well. A thousand years of savagery and barbarism have concluded at the start the series with the emergence of a new civilization in which magic has replaced science as the dominant source of power. A Druid Council comprised of the most talented of the new races–Men, Dwarves, Trolls, Gnomes, and Elves, names taken from the old legends–has begun the arduous task of rebuilding the world and putting an end to the racial warfare that has consumed the survivors of the so-called Great Wars since their conclusion.

But the wars continue, albeit in a different form. Magic, like science, is often mercurial, can be used for good or evil, and can have a positive or negative effect on those who come in contact with it. In The Sword of Shannara, a Druid subverted by his craving for magic’ s power manipulated Trolls and Gnomes in his effort to gain mastery over the other races. He failed because of Shea Ohmsford, the last of an Elven family with the Shannara surname. Shea, with the help of his brother and a small band of companions, was able to wield the fabled Sword of Shannara to destroy the Dark Lord.

Subsequently, in the Elfstones of the Shannara, his grandson Wil was faced with another sort of challenge, one that required the use of a magic contained in a set of Elfstones. But use of the Stones altered Wil’s genetic makeup, so that his own children were born with magic in their blood. As a result, in the third book of the series, the Wishsong of Shannara, Brin and her brother Jair were recruited by the Druid Allanon to seek out and destroy the Ildatch, the book of dark magic that had subverted the Warlock Lord, and was now doing the same with the Mord wraiths.

The story that follows takes place several years after the conclusion of The Wishsong and again features Jair Ohmsford, who must come to terms with his obsession with the past and his use of his magic that his sister has warned him not to trust
1501665
Jair Ohmsford discovers that he can draw on a form of magic that allows him to transform into other living creatures, both human and non-human. He sets out for the family home of Shady Vale, seeking peace from the temptations of this unwanted gift. But fate has other plans for the heir to the eleven magics of Shannara.
18935385
Three hundred years have passed in the Four Lands. The Federation now controls all of the Southland. In the West, the Elves have vanished. In the East, the dwarves are enslaved. Par Ohmsford has retained some of the magical powers of his ancestors, although he does not fully understand the way they work. He is troubled by dreams of Allanon, the Druid whose fate has always seemed linked with that of the Ohmsfords. But when he is told of the Shadowen, the greatest danger ever to threaten the Four Lands, he embarks upon a perilous quest - to meet the shade of Allanon and to carry his message to the other Scions of Shannara.
772961
In the three hundred years since the death of the Druid Allanon, the mysterious, evil Shadowen have seized control and are ruining the Four Lands. Using Cogline as messenger, the shade of Allanon summons the four scions of Shannara: Par, Coll, Wren, and Walker Boh. To Walker Boh he gives the duty of restoring the lost Druid's Keep, Paranor. For that, Walker needs the black Elfstone, but his search leads him only to a trap.

Meanwhile, the King of the Silver River, a fabulous being as old as mankind, creates a daughter named Quickening and sends her to help. She is joined by Morgan Leah and Pe Ell, an assassin who plans eventually to kill her.

They find Walker Boh dying after an attack by the Shadowen, Rimmer Dall. Quickening heals him and tells him that the Elfstone is in the hands of another ancient being, the Stone King, who seeks to turn all the world to stone.

The journey will lead them to the far north, through the Charnal Mountains and beyond, into a perilous and unknown land. And no one knows what horrible monsters the Stone King has set to guard his citadel.
15566
"Find the Elves and return them to the world of Men!" the shade of the Druid Allanon had ordered Wren.
It was clearly an impossible task. The Elves had been gone from the Westland for more than a hundred years. There was not even a trace of their former city of Arborlon left to mark their passing. No one in the Esterland knew of them -- except, finally, the Addershag.
The blind old woman had given instructions to find a place on the coast of the Blue Divide, build a fire, and keep it burning for three days. "One will come for you."
Tiger Ty, the Wing Rider, had come on his giant Roc to carry Wren and her friend Garth to the only clear landing site on the island of Morrowindl, where, he said, the Elves might still exist, somewhere in the demon-haunted jungle.
Now she stood within that jungle, remembering the warning of the Addershag: "Beward, Elf-girl. I see danger ahead for you . . . and evil beyond imagining." It had proved all too true.
Wren stood with her single weapon of magic, listening as demons evil beyond all imagining gathered for attack. How long could she resist?
And if, by some miracle, she reached the Elves and could convince them to return, how could they possibly retrace her perilous path to reach the one safe place on the coast?
34919
The Shadowen still swarm over the Four Lands, poisoning everything with their dark magic. And their leader is determined to destroy all the Scions of Shannara. For Walker Boh, he dispatches the Four Horsemen. For Wren, he sends an untrue friend. And for Par, he devises the most terrible fate of all. With these traps cleverly laid, the charges given by the shade of the Druid Allanon are doomed to failure - unless Par can discover a way to harness the power of the Sword of Shannara.
15560
When a half-drowned elf is found floating in the seas of the Blue Divide, an old mystery resurfaces. Thirty years ago, an elven prince led an expedition in search of a legendary magic said to be more powerful than any in the world. Of all those who set out on that ill-fated voyage, not one has ever returned. Until now. The rescued elf carries a map covered with mysterious symbols–and Walker Boh, the last of the Druids, has the skill to decipher them. But someone else understands the map’s significance: the Ilse Witch, a ruthless young woman who wields a magic as potent as his own. She will stop at nothing to possess the map–and the magic it leads to.
92846
Brave explorers led by the last Druid, Walker Boh, traveled across unknown seas in search of an elusive magic. But now it seems that Walker and his team were lured there for sinister, unforeseen purposes. As the crew aboard the airship Jerle Shannara is being attacked by evil forces, the Druid's protege, Bek Rowe, and his companions are being pursued by the mysterious Ilse Witch. Meanwhile, Walker is alone, caught in a dark maze beneath the ruined city of Castledown, stalked by a hungry, unseen enemy. It is alive, but not human, coveting the magic of Druids, elves, even the Ilse Witch. It hunts men for its own designs. It is Antrax: a spirit that feeds off enchantment and traps the souls of men. And with it, the fate of the Four Lands hangs in the balance.
15559
Harrowing confrontations with the merciless Ilse Witch and the monstrous Antrax have taken their toll on the intrepid heroes aboard the airship “Jerle Shannara”. But their darkest adversary now snaps at their heels, in the form of the Morgawr - feeder upon the souls of his enemies and centuries-old sorcerer of unimaginable might with a fleet of airships and a crew of walking dead men at his command. The Morgawr's goal is twofold: find and control the fabled ancient books of magic and destroy the dark disciple who betrayed him - the Ilse Witch. Now at the mercy of those who seek vengeance against her, the use Witch's only protector is her long-lost brother, Bek Ohmsford, who is determined to redeem his beloved sister . . . and to fulfill her destiny.

603206
Twenty years have passed since Grianne Ohmsford denounced her former life as the dreaded Ilse Witch--saved by the love of her brother, the magic of the Sword of Shannara, and the destruction of her evil mentor, the Morgawr. Now, fulfilling the destiny predicted for her, she has established the Third Druid Council, and dedicated herself to its goals of peace, harmony among the races, and defense of the Four Lands. But the political intrigue, secret treachery, and sinister deeds that have haunted Druid history for generations continue to thrive. And despite her devotion to the greater good as Ard Rhys--the High Druid of Paranor, Grianne still has bitter enemies.
Among the highest ranks of the Council she leads lurk those who cannot forget her reign of terror as the Ilse Witch, who covet her seat of power, and who will stop at nothing to see her deposed . . . or destroyed. Even Grianne's few allies--chief among them her trusted servant Tagwen--know of the plots against her. But they could never anticipate the sudden, ominous disappearance of the Ard Rhys, in the dead of night and without a trace. Now, barely a step ahead of the dark forces bent on stoppinghim, Tagwen joins Grianne's brave young nephew, Pen Ohmsford, and the wise, powerful elf Ahren Elessedil on a desperate and dangerous mission of search and rescue--to deliver the High Druid of Shannara from an unspeakable fate.
15552
Dark magic has opened a gateway to the Forbidding and trapped within it Grianne Ohmsford, rightful High Druid of Shannara. Rescuing Grianne will be merely the beginning of the effort to return the Four Lands to some semblance of peace. Only her young nephew, Penderrin, has any hope of returning her to power. But to breach the Forbidding and bring Grianne back to the natural world, Pen must find the fabled Tanequil . . . and the talisman it alone can provide. That means journeying into the Inkrim-a dreaded region thick with shadows and haunted by harrowing legends. And there, Pen will strike a bargain more dire than he could ever imagine. 
15550
The High Druid of Shannara trilogy draws to a thrilling close as a young hero nears completion of his trial by fire, a banished ruler fights for her life in a wilderness of dread, and forces of darkness and light square off in a battle unto death for the right to absolute rule. Prepare to be spellbound by the masterly hand of bestselling legend weaver Terry Brooks, conjuring at the peak of his skills.

For reasons known only to himself, the King of the Silver River has charged young Penderrin Ohmsford, barely more than a boy, with the daunting task of rescuing his aunt, Grianne, Ard Rhys of the Druid order, from her forced exile in the terrifying dimension of all things damned: the Forbidding. With the noble dwarf Tagwen and the prodigal elven princess Khyber Elessedil by his side–and with the outcome of the bloody war between the Federation and the Free-born at stake–Pen has accepted his mission without question. But not without risk . . . or sacrifice.

Because Shadea a’Ru, the ruthless Druid responsible for imprisoning the true Ard Rhys and usurping leadership at Paranor, has sent her agents and assassins in relentless pursuit of Pen and his comrades. And in securing the talisman he needs to breach the Forbidding, Pen has paid a devastating price. Now if the Free-born forces–already decimated by the Federation’s death-dealing new weapon–should fall, Shadea’s domination of the Four Lands will be assured. Nothing short of Pen’s success can turn the tide.

But Pen’s challenge grows greater when he learns that his parents, Bek Ohmsford and Rue Meridian, have fallen into Shadea’s hands. He must try to help them–but once within the walls of Druid’s Keep, where Shadea’s minions and dark magic lurk at every turn, Pen’s survival is far from assured. Yet it will all pale in comparison to the horrors that wait inside the Forbidding–horrors poised to break free upon the Four Lands when the time is right. . . .
15703269
Tumultuous times are upon the world now known as the Four Lands. Users of magic are in conflict with proponents of science. The dwindling Druid order is threatened with extinction. A sinister politician has used treachery and murder to rise as prime minister of the mighty Federation. Meanwhile, poring through a long-forgotten diary, the young Druid Aphenglow Elessedil has stumbled upon the secret account of an Elven girl’s heartbreak and the shocking truth about the vanished Elfstones, which once warded the lands and kept evil at bay. But never has a little knowledge been so very dangerous—as Aphenglow quickly learns when she’s set upon by assassins. Yet there can be no turning back from the road to which fate has steered her. Whoever captures the Elfstones and their untold powers will surely hold the advantage in the devastating clash to come.
15743703
The quest for the long-lost Elfstones has drawn the leader of the Druid order and her followers into the hellish dimension known as the Forbidding, where the most dangerous creatures banished from the Four Lands are imprisoned.


Now the hunt for the powerful talismans that can save their world has become a series of great challenges: a desperate search for kidnapped comrades, a relentless battle against unspeakable predators, and a grim race to escape the Forbidding alive. But though freedom is closer than they know, it may come at a terrifying price.


Back in the village of Arborlon, the mystical, sentient tree that maintains the barrier between the Four Lands and the Forbidding is dying. And with each passing day, as the breach between the two worlds grows larger, the threat of the evil eager to spill forth and wreak havoc grows more dire. The only hope lies with a young Druid, faced with a staggering choice: cling to the life she cherishes or combat an army of darkness by making the ultimate sacrifice.
15743711
For centuries the Four Lands enjoyed freedom from its demon-haunted past, protected by magic-enhanced borders from the dark dimension known as the Forbidding and the profound evil imprisoned there. But now the unthinkable is happening: The ancient wards securing the barrier between order and mayhem have begun to erode—and generations of bloodthirsty, monstrous creatures, fueled by a rage thousands of years in the making, are poised to spill forth, seeking revenge for what was done to them.

Young Elf Arling Elessedil possesses the enchanted means to close the breach and once more seal the denizens of the Forbidding in their prison. But when she falls into the hands of the powerful Federation’s diabolical Prime Minister, her efforts may be doomed. Only her determined sister, Aphen, who bears the Elfstones and commands their magic, has any hope of saving Arling from the hideous fate her captor has in store.

Meanwhile, Railing Ohmsford—desperate to save his imprisoned brother—seeks to discover if his famed but ill-fated ancestor Grianne is still alive and willing to help him save the world . . . no matter the odds or the consequences.
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Legend has it that Paxon Leah is descended from the royals and warriors who once ruled the Highlands and waged war with magical weapons. But those kings, queens, and heroes are long gone, and there is nothing enchanted about the antique sword that hangs above Paxon’s fireplace. Running his family’s modest shipping business, Paxon leads a quiet life—until extraordinary circumstances overturn his simple world . . . and rewrite his destiny.

When his brash young sister is abducted by a menacing stranger, Paxon races to her rescue with the only weapon he can find. And in a harrowing duel, he is stunned to discover powerful magic unleashed within him—and within his ancestors’ ancient blade. But his formidable new ability is dangerous in untrained hands, and Paxon must master it quickly because his nearly fatal clash with the dark sorcerer Arcannen won’t be his last. Leaving behind home and hearth, he journeys to the keep of the fabled Druid order to learn the secrets of magic and earn the right to become their sworn protector.

But treachery is afoot deep in the Druids’ ranks. And the blackest of sorcery is twisting a helpless innocent into a murderous agent of evil. To halt an insidious plot that threatens not only the Druid order but all the Four Lands, Paxon Leah must summon the profound magic in his blood and the legendary mettle of his elders in the battle fate has chosen him to fight.
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After taking up his enchanted sword against the dark sorcerer Arcannen, Paxon Leah has become the sworn protector of the Druid order. Now a critical hour is at hand, as a beloved High Druid nears the end of her reign and prepares to pass from the mortal world to the one beyond. There is little time for Paxon to mourn his friend and benefactor before duty summons him. For in a distant corner of the Four Lands, the magic of the wishsong has been detected. Paxon must accompany a Druid emissary to find its source—and ensure the formidable power is not wielded by the wrong hands.

But danger is already afoot in the village of Portlow. Gentle traveling minstrel Reyn Frosch possesses the uncanny gift, and curse, of the wishsong. And now his coveted abilities have captured the malevolent interest of none other than Arcannen—whose quest for power is exceeded only by his thirst for vengeance. The lone survivor of a brutal assault on a notorious pirate city, the sorcerer is determined to retaliate against the Federation’s elite military guard—and use the devastating power of the wishsong as his ultimate weapon
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Blood and magic will collide . . .
Leofur is the daughter of Arcannen - a power-hungry sorcerer prepared to use the blackest of magic to get what he wants.
But she is also devoted to Arcannen's nemesis, Paxon Leah - sworn protector of the Druids who defend the Four Lands against evil.
When the Druids are forced to flee, having been framed for a murderous rampage which leaves many dead, Paxon knows that the evil sorcerer Arcannen is behind it. As the Druids seek sanctuary, Leofur sets out on a perilous quest to thwart her father's desires to destroy them all . . .
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The Four Lands has been at peace for generations, but now a mysterious army of invaders is cutting a bloody swath across a remote region of the land. No one knows who they are, where they come from, or what they are after—and most seem content to ignore these disturbing events. The only people who sense a greater, growing threat and wish to uncover the truth are society’s outcasts: an exiled High Druid, a conflicted warrior, a teenage girl struggling to master a prodigious magic . . . and a scrappy young orphan, improbably named Shea Ohmsford.
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Tensions in the Four Lands are high. The mysterious force that laid waste to Paranor has revealed a more human face. While some gain a new understanding of the invaders and what they are after, others continue their existing quests even as the peril rises. For what looked to be a formidable invading force proves only the forerunner of a much vaster army--one that is now marching against the Four Lands in all its fury.
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The Skaar have arrived in the Four Lands, determined to stop at nothing less than all-out conquest. They badly need a new home, but peaceful coexistence is not a concept they have ever understood. An advance force under the command of the lovely princess Ajin has already established a foothold, but now the full Skaar army is on the march--and woe betide any who stands in its way.

But perhaps the Skaar victory is not quite as much of a foregone conclusion as they all assume. The Druid Drisker Arc has freed both himself and Paranor from their involuntary exile. Drisker's student, Tarsha Kaynin, has been reunited with Dar, chief defender of what is left of the Druid order, and is learning to control her powerful Wishsong magic. If they can only survive Tarsha's brother and the Druid who betrayed Drisker Arc, they might stand a chance of defeating the Skaar. But that is a very big if...as Tarsha's brother now carries the Stiehl--one of the most powerful weapons in all the Four Lands, and is determined to take his revenge on everyone he feels has wronged him

Wednesday, January 23, 2019

BELLA FORREST - A SHADE OF VAMPIRE SERIES

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BELLA FORREST - A SHADE OF VAMPIRE 1 - A SHADE OF VAMPIRE

On the evening of Sofia Claremont's seventeenth birthday, she is sucked into a nightmare from which she cannot wake.

A quiet evening walk along a beach brings her face to face with a dangerous pale creature that craves much more than her blood.

She is kidnapped to an island where the sun is eternally forbidden to shine.
An island uncharted by any map and ruled by the most powerful vampire coven on the planet. She wakes here as a slave, a captive in chains.

Sofia's life takes a thrilling and terrifying turn when she is the one selected out of hundreds of girls to join the harem of Derek Novak, the dark royal Prince.

Despite his addiction to power and obsessive thirst for her blood, Sofia soon realizes that the safest place on the island is within his quarters, and she must do all within her power to win him over if she is to survive even one more night.

Will she succeed? ...or is she destined to the same fate that all other girls have met at the hands of the Novaks?

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BELLA FORREST - A SHADE OF VAMPIRE 2 - A SHADE OF BLOOD

Having been delighted by the bestselling debut, A Shade Of Vampire, readers are begging for more. In A Shade Of Blood, Bella Forrest transports you deeper into a unique, enthralling and beautifully sensitive story. Prepare to be lost in its pages...

When Sofia Claremont was kidnapped to a sunless island, uncharted by any map and ruled by the most powerful vampire coven on the planet, she believed she'd forever be a captive of its dark ruler, Derek Novak.

Now, after months of surviving an endless night, the morning sun may soon rise again for Sofia. Something has possessed Derek's heart and he offers her a gift no human slave has ever been given in the history of his cursed island: escape. 

High school, prom and a chance to move on with her life now await her. 

But will she be able to forget the horrors that steal her sleep away at night? ... or the feelings that haunt her for that tormented prince of darkness?

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BELLA FORREST - A SHADE OF VAMPIRE 3 - A CASTLE OF SAND

What Sofia has with Derek feels like a sandcastle; temporary and something that the waves of life and time will soon ruin...

Since the return of Gregor Novak, the island has turned several shades darker. His hatred toward Sofia and thirst for fresh blood lead to a brutal war igniting between father and son. 

Meanwhile, the hunters are gaining formidable strength and resources by the day; they know that the safety of The Shade hangs entirely on its ability to remain hidden from them. 

And a sinister secret lies in wait for Sofia within the bowels of an Egyptian desert... a secret that threatens to crush her sandcastle much sooner than she could have expected.

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BELLA FORREST - A SHADE OF VAMPIRE 4 - A SHADOW OF LIGHT

Since the implosion at The Oasis and Derek's stay at Hawk Headquarters, The Shade has fallen into a state of utter chaos. To make matters worse, the citizens of Derek's kingdom have become suspicious of his loyalties and accuse him of siding with the enemy... At a time when Derek desperately needs full cooperation from his subjects, they wish to put their own King on trial.

Meanwhile, Sofia is being held hostage by the hunters. They are determined to rid her of her infatuation with the vampire. She submits to the strict routine and training they impose on her, but the only fuel that keeps her going is the thought of reuniting with Derek - something Reuben is fighting with every fiber of his being to ensure will never happen. 

...Until one day, out of the blue, Reuben appears to have a change of heart and comes to Sofia with a proposal; a solution that she never dreamed possible. A solution that would fulfil her heart's deepest desires and secure her and Derek's future together, forever.

But can she really trust this man who is so renowned for his hatred of vampires? Does she even have a choice?

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BELLA FORREST - A SHADE OF VAMPIRE 5 - A BLAZE OF SUN

Welcome back to The Shade... 

"Of course you know who I am. I'm a daughter of the darkness just as surely as you are his son..." 

Ever since his brief encounter with Emilia at The Shade, Derek's thoughts and dreams have been haunted with images of the mysterious, beautiful brunette. Plagued with guilt, he struggles to understand why he is so drawn to this dark stranger from his past. 

When Emilia suddenly appears again on the island, Derek is both terrified and intrigued. But this time, he is determined to involve Sofia and discover who this woman is. 

If only Derek and Sofia knew, Emilia is a mystery that should be left undiscovered.

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BELLA FORREST - A SHADE OF VAMPIRE 6 - A GATE OF NIGHT

Welcome back to The Shade... 

Derek and Sofia are finally enjoying a well-deserved break. Staying at a resort with good food, sun and sea, Sofia is thrilled to witness Derek’s re-introduction to the human world. 

They would almost be mistaken for a normal young couple, if it were not for the red-eyed monster lurking in the shadows and watching their every move, waiting for his signal to pounce…

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BELLA FORREST - A SHADE OF VAMPIRE 7 - A BREAK OF DAY

The greatly anticipated conclusion to Derek and Sofia's journey!

Everything Sofia believed to be true has crumbled before her very eyes...

In this explosive finale, secrets will be revealed, loyalties tested and trust broken.

Are you ready to return to The Shade?

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BELLA FORREST - A SHADE OF VAMPIRE 8 - A SHADE OF NOVAK

I never could have imagined that Derek and I would willingly turn back into vampires.

But there are some things in life that you just can't predict. Like the strange human disappearances that had started happening on the coasts surrounding us.

There would have been nothing mysterious about these kidnappings so close to our own turf, had The Shade's vampires not given up drinking human blood almost two decades ago...


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BELLA FORREST - A SHADE OF VAMPIRE 9 - A BOND OF BLOOD

Derek will rip Caleb's heart out the moment he lays eyes on him for what he's done.

Rose is convinced that the vampire is innocent. But my daughter has been fooled. Nobody but Caleb could have stolen away our dear friend.

I gaze out at the dark waters rushing past us in the submarine, as we speed closer and closer toward our destination...

Are you ready to once again lose yourself in The Shade?

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BELLA FORREST - A SHADE OF VAMPIRE 10 - A SPELL OF TIME

"Tick tock. Tick tock..."

Derek and Sofia return in the 10th book of A Shade of Vampire series!

Time is slipping through the Novaks' fingers like sand. The only witch with the power to save them is already within their reach.

But how does one fix what one doesn't know exists?

Prepare for a wild ride back to The Shade...

A Chase of Prey (A Shade of Vampire, #11)

BELLA FORREST - A SHADE OF VAMPIRE 11 - A CHASE OF PREY

"We need to discover what the twins have. Before it's too late."

With a black witch hard on their heels, Caleb and Rose embark on a race against time to escape the heart of the Amazon and make it back to The Shade.

Little do they know how much more hangs in the balance than their own survival...

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BELLA FORREST - A SHADE OF VAMPIRE 12 - A SHADE OF DOUBT

"Love. It's a flickering flame. So easily swayed by doubt..."

Unwilling to even grant the two white witches a reception, Derek orders Mona to expel them from the island the moment he hears of their arrival. 

But will that be enough to rid themselves of their presence? 

Meanwhile, Rose and Caleb have met with an unexpected hurdle in returning to The Shade. A hurdle that could threaten to crush Rose's dreams into dust. 

Who will Caleb choose?

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BELLA FORREST - A SHADE OF VAMPIRE 13 - A TURN OF TIDES

"Annora is going to rue the day she ever messed with a Novak..."

If Annora goes through with her treacherous plan, Rose could be hours from losing Caleb forever. But Rose is still trying to escape from becoming the main course of her captor's next meal. How will she ever reach Caleb in time? 

The burning of Kiev and Mona's home has sent everyone on a frantic search for the witch. 
What happened to her? Did she really abandon The Shade? 

The prince's decision to leave the island has left Derek and Sofia stunned. How will Ben survive adrift in the ocean? What would become of him even if he did survive?

Prepare for an EPIC journey back to The Shade..

A Dawn of Strength (A Shade of Vampire, #14)

BELLA FORREST - A SHADE OF VAMPIRE 14 - A DAWN OF STRENGTH

The people of The Shade are no strangers to storms. 
But the army of black witches racing toward their shores now is a cyclone unlike any the island has weathered before.
Either victory or defeat awaits the Novaks at the end of the night...
A new dawn is breaking over The Shade.

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BELLA FORREST - A SHADE OF VAMPIRE 15 - A FALL OF SECRETS

"A timeless barrier has been broken. Things will never be the same for the human world again..."

A new dawn has risen over The Shade. No longer one of weakness, but of strength. 
Desperate, the black witches are on a blood hunt more pernicious than ever before.
Now it's no longer the island's inhabitants who are in jeopardy. 
It's the world around them.

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BELLA FORREST - A SHADE OF VAMPIRE 16 - AN END OF NIGHT

The thrilling finale of Rose & Caleb's series!

Thanks to Mona's discovery, the residents of The Shade finally understand their enemies' ultimate weakness.
But this knowledge will soon be worthless if they lose the race against the black witches.
Starting out on what seems like an impossible journey, the Novaks and their closest companions must solve the mystery that is Magnus... and hope to not lose themselves in the process.

Twists, turns, danger and secrets. Are you ready for an epic return to The Shade?

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BELLA FORREST - A SHADE OF VAMPIRE 17 - A WIND OF CHANGE

A new hero will rise...

From the ruins of the final battle, a new hero has emerged. A hero who will take The Shade into unchartered territories. Who will usher in a new world order, in which no predator may ever be safe again. And who will experience and learn to love, like no man has ever done before...

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BELLA FORREST - A SHADE OF VAMPIRE 18 - A TRAIL OF ECHOES

"Something told me that after my weeks trapped in The Oasis, I hadn't even scratched the surface of what really went on there..."

What is so different about Ben Novak?

Secrets will be unravelled and shocking discoveries will be made in A Trail of Echoes.

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BELLA FORREST - A SHADE OF VAMPIRE 19 - A SOLDIER OF SHADOWS

"His time will come..."
The vision Benjamin had of himself as an infant could hold the answers he desperately seeks. Answers about his past. Answers that are key to solving his dilemma in the present. 
But perhaps he should stop to consider, that not all answers are welcome...

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BELLA FORREST - A SHADE OF VAMPIRE 20 - A HERO OF REALMS

After the oracle's prediction of Ben's fate, what options does the Novak have left?
Will he attempt to fight his destiny? Can such a battle even be won?
Jeramiah still lurks in The Shade like a shadow. Why is he still on the island? Why did he even come in the first place?

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BELLA FORREST - A SHADE OF VAMPIRE 21 - A VIAL OF LIFE

The blue vial gifted by Arron may have granted Ben a reprieve from the Elders, but what is to become of him now?
What caused his companion to betray him so viciously?
What actually happened on Derek and Sofia's mission with the dragons? 

Find out these answers and much, much more in A Vial of Life...

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BELLA FORREST - A SHADE OF VAMPIRE 22 - A FORK OF PATHS

"That vial of potion may have given me life... But what kind of life is this?"
As we gear up for Ben and River's explosive finale in Book 24, heart-pounding adventure, challenged love, and thrilling discoveries await you in A Fork of Paths...

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BELLA FORREST - A SHADE OF VAMPIRE 23 - A FLIGHT OF SOULS

Expect the unexpected...

The PENULTIMATE BOOK in Ben and River's story as we move toward the enthralling finale in Book 24.

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BELLA FORREST - A SHADE OF VAMPIRE 24 - A BRIDGE OF STARS

The explosive finale of Ben and River's story!!!

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BELLA FORREST - A SHADE OF VAMPIRE 25 - A CLAN OF NOVAKS

A new era has dawned for the Novak clan. An era in which The Shade has become such a fortress that threats to the island are no longer possible. They have become protectors; fighters, warriors, every one a hero. 
Witness the Novaks in all their strength and in all their glory. In all their love and all their friendship.
Embark on a breathtaking new journey with an exhilarating fresh romance, while reuniting with all your favorite characters and meeting exciting new ones.


A Clan of Novaks is the beginning of a BRAND NEW adventure that will have you swooning, gushing, and clinging to the edge of your seat!

A World of New (A Shade of Vampire, #26)

BELLA FORREST - A SHADE OF VAMPIRE 26 - A WORLD OF NEW

"Because one can't simply fire a Novak..." 

Prepare to be sucked back in to the breathtaking new world of The Shade!

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BELLA FORREST - A SHADE OF VAMPIRE 27 - A WEB OF LIES

Lies run deep in this mysterious new world..

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BELLA FORREST - A SHADE OF VAMPIRE 28 - A TOUCH OF TRUTH

Truths will unfold...

What is FOEBA? 
Who saved Grace? 
How will Brucella's plan unravel? 

Find out in A Touch of Truth .

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BELLA FORREST - A SHADE OF VAMPIRE 29 - AN HOUR OF NEED

Time is ticking, paths will cross.

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BELLA FORREST - A SHADE OF VAMPIRE 30 - A GAME OF RISK

With TRUTH comes risk.
With LOVE comes sacrifice...


Are you ready to return to The Shade

A Twist of Fates (A Shade of Vampire, #31)

BELLA FORREST - A SHADE OF VAMPIRE 31 - A TWIST OF FATES

Ready for the PENULTIMATE book of the Novak clan's story?

Twisting fates and colliding hearts...
Welcome back to The Shade.

A Day of Glory (A Shade of Vampire, #32)

BELLA FORREST - A SHADE OF VAMPIRE 32 - A DAY OF GLORY

"Because one can't simply fire a Novak..."

Return to The Shade in the EPIC FINAL BOOK of "Season 4"!

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BELLA FORREST - A SHADE OF VAMPIRE 33 - A DAWN OF GUARDIANS

Return to The Shade and reunite with your favorite characters in a brand new heart-pounding adventure!
A Dawn of Guardians is the start of “Season 5”, a thrilling new storyline.
New romance to fall in love with.
New mysteries to unravel.
A new journey to lose yourself in...
Your Shade family is waiting for you!

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BELLA FORREST - A SHADE OF VAMPIRE 34 - A SWORD OF CHANCE

"It's fight or die in the treacherous land of Nevertide."

Prepare to reunite with the Novaks in another heart-pounding adventure.

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BELLA FORREST - A SHADE OF VAMPIRE 35 - A RACE OF TRIALS

A KING SHALL BE CROWNED 
The race is on for the crown of Hellswan Kingdom, and Hazel and Ruby have been forced to take opposite sides to increase their likelihood of escape.
Hazel with Tejus and Ruby with Ash - a situation that could get complicated... especially when hearts are involved.

Meanwhile back on Earth, GASP, led by King Derek have finally cracked a mystery...

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BELLA FORREST - A SHADE OF VAMPIRE 36 - A KING OF SHADOW

SECRETS LURK IN THE DARKEST CORNERS...

The longer Hazel and her fellow Shadians stay in Nevertide, the more of a mystery the hidden land becomes to them - and when events within Hellswan take a more sinister, disturbing turn, it's becoming harder to know who to trust.
All Hazel does know is that danger is closing in, just like the shadows that lurk in every corner of the castle - and within the heart of her new king...

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BELLA FORREST - A SHADE OF VAMPIRE 37 - AN EMPIRE OF STONES

SOME STONES SHOULD BE LEFT UNTURNED...

A Power of Old (A Shade of Vampire, #38)

BELLA FORREST - A SHADE OF VAMPIRE 38 - A POWER OF OLD

POWERS HAVE AWOKEN... 

Climb aboard the Novak roller coaster

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BELLA FORREST - A SHADE OF VAMPIRE 39 - A RIP OF REALMS

REALMS WILL RIP.
FAMILIES WILL UNITE...

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BELLA FORREST - A SHADE OF VAMPIRE 40 - A THRONE OF FIRE

The heart-pounding PENULTIMATE BOOK in "Season 5" as we move toward the grand finale in Book 41...

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BELLA FORREST - A SHADE OF VAMPIRE 41 - A TIDE OF WAR

The Novaks await you in the EPIC conclusion of Season 5

A Gift of Three (A Shade of Vampire, #42)

BELLA FORREST - A SHADE OF VAMPIRE 42 - A GIFT OF THREE

A Gift of Three marks the beginning of Season 6, where you will return to The Shade and reunite with your favorite characters (and meet some awesome new ones) in a brand new pulse-pounding adventure!

Fresh romances, nail-biting suspense, and a mystery waiting to be unraveled...

Your Shade family awaits you. 

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BELLA FORREST - A SHADE OF VAMPIRE 43 - A HOUSE OF MYSTERIES

Fall deeper into the journey as mysteries begin to unravel...

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BELLA FORREST - A SHADE OF VAMPIRE 44 - A TANGLE OF HEARTS

Hearts will tangle,
romance will ignite...


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BELLA FORREST - A SHADE OF VAMPIRE 45 - A MEET OF TRIBES

Continue the heart-pounding journey in A Meet of Tribes... 

Romance and danger await. 

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BELLA FORREST - A SHADE OF VAMPIRE 46 - A RIDE OF PERIL

Prepare for a breathtaking ride

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BELLA FORREST - A SHADE OF VAMPIRE 47 - A PASSAGE OF THREATS

"I had to do my Novak lineage proud..."

Continue the electrifying journey in A Passage of Threats.

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BELLA FORREST - A SHADE OF VAMPIRE 48 - A TIP OF BALANCE

"Whatever came after tonight, it was going to be a harrowingly bumpy ride..."

Reunite with the Shadians in the action-packed 48th book of the series: A Tip of Balance.

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BELLA FORREST - A SHADE OF VAMPIRE 49 - A SHIELD OF GLASS

"For now, however, we ran..."

The exhilarating PENULTIMATE book of Season 6!  Shadians, prepare for war.

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BELLA FORREST - A SHADE OF VAMPIRE 50 - A CLASH OF STORMS

The electrifying GRAND FINALE of Season 6!

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BELLA FORREST - A SHADE OF VAMPIRE 51 - A CALL OF VAMPIRE

Bella Forrest makes a return to her vampiric roots in A Call of Vampires, the beginning of an exciting BRAND NEW season and storyline!

Reunite with the Shadians in Book 1 of Season 7. 

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BELLA FORREST - A SHADE OF VAMPIRE 52 - A VALLEY OF DARKNESS

What dark secrets does the valley hold?
What are the Eritopian vampires hiding?


Reunite with the Shadians in Book 2 of Season 7!

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BELLA FORREST - A SHADE OF VAMPIRE 53 - A HUNT OF FIENDS

"We were in for a heap of trouble..."

The journey continues in A Hunt of Fiends.

Reunite with the Shadians.

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BELLA FORREST - A SHADE OF VAMPIRE 54 - A DEN OF TRICKS

Neraka is hiding a secret... A deep, dark secret...

Reunite with the Shadians in Book 4 of Season 7, and prepare for a roller coaster ride through the darkest depths of Neraka...

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BELLA FORREST - A SHADE OF VAMPIRE 55 - A CITY OF LIES

Lies will crumble.
Truth will unfold...


A League of Exiles (A Shade of Vampire #56)

BELLA FORREST - A SHADE OF VAMPIRE 56 - A LEAGUE OF EXILES

"We'd been deceived and betrayed - and the punishment for that was going to be swift, unforgiving, and, this time, final.
They'd been spared once... We had no intention of making that mistake again."


Reunite with the Shadians in A League of Exiles, the pulse-pounding Book 6 of Season 7!

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BELLA FORREST - A SHADE OF VAMPIRE 57 - A CHARGE OF ALLIES

Reunite with the Shadians amidst some unexpected twists and turns, in the action-packed Book 7 of Season 7: A Charge of Allies!

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BELLA FORREST - A SHADE OF VAMPIRE 58 - A SNARE OF VENGEANCE


A Battle of Souls (A Shade of Vampire #59)

BELLA FORREST - A SHADE OF VAMPIRE 59 - A BATTLE OF SOULS

"There would be blood..." The dazzling GRAND FINALE of Season 7! Order now. *Beware of spoilers in the reviews below that are without spoiler alerts




BELLA FORREST - A SHADE OF VAMPIRE 60 - A VOYAGE OF FOUNDERS


Welcome to Book 1 of Season 8, the beginning of a brand new story...
The Shade's sixth hundredth year is approaching, and the island's younger generations have organized the perfect celebration for The Shade's founders. Derek, Sofia, Lucas, Vivienne and Xavier, Claudia and Yuri, among others, are set to take a vacation on the idyllic world of Strava; a seemingly deserted paradise nestled deep within the In-Between.
All seems to be going well on their much-deserved break, until Derek stumbles upon something that wasn't meant to be found...
A hidden cave, containing centuries' old secrets...

As Derek and his closest friends and family set out to unravel the mystery, the rest of GASP soon becomes involved too... in what will quickly become another breathtaking, jaw-dropping, spine-tingling Shadian adventure!
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BELLA FORREST - A SHADE OF VAMPIRE 61 - A LAND OF PERFECTS
"However, the solution was clear: survive and get out..."
Continue the Shadians' heartracing new adventure in A Land of Perfects, Book 2 of Season 8.
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BELLA FORREST - A SHADE OF VAMPIRE 62 - A CITADEL OF CAPTIVES


"Billions of planets. Trillions of flickers of life. All depending on us."

Return to the world of GASP as the team face their greatest challenge yet...
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BELLA FORREST - A SHADE OF VAMPIRE 63 - A JUNGLE OF ROGUES


Pressed for time and desperate for a solution to avoid a most literal end of the world, the Shadians must get smarter, fast. Their opponent is unlike any they have ever faced before, and will stop at nothing until the universe, and every creature inhabiting it, succumbs to his devastating regime. 
GASP needs help from wherever they can possibly find it—even if it means forging alliances with creatures who cannot fully be trusted...

Return to the heart-racing adventure.
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BELLA FORREST - A SHADE OF VAMPIRE 64 - A CAMP OF SAVAGES

"Whatever it takes..." 

Return to the race against time in A Camp of Savages, Book 5 of Season 8!


A Plague of Deceit (A Shade of Vampire #65)

BELLA FORREST - A SHADE OF VAMPIRE 65 - A PLAGUE OF DECEIT


"That’s what Shadians did. When a door closed, we found a window.

And if a window was shut, we made a hole in the wall..."
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BELLA FORREST - A SHADE OF VAMPIRE 66 - AN EDGE OF MALICE
"We’d accomplished so much. 
We’d fought a good fight.
But now, things were getting dirty..."
Reunite with the Shadians in the pulse-pounding Book 7 of Season 8. 
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BELLA FORREST - A SHADE OF VAMPIRE 67 - A DOME OF BLOOD


"We can’t lose this..." 
Ready for the thrilling PENULTIMATE book of Season 8? 

Reunite with the Shadians in the conquest of the millennium.
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BELLA FORREST - A SHADE OF VAMPIRE 68 - A PURGE OF NATURE


One thousand and one fae. An ancient full-moon ritual. A final battle that will shape the fate of the universe...

Prepare for the unputdownable GRAND FINALE of Season 8.

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BELLA FORREST - A SHADE OF VAMPIRE 69 -  A BIRTH OF FIRE

Welcome to Book 1 of Season 9, the beginning of a brand new story...

It's been a year since GASP brought Ta'Zan's reign of terror to an abrupt end. A year in which all The Shade's residents have enjoyed a much-deserved break. Relationships have blossomed. Babies have been born. And peace has settled throughout the realms.

What lies in store next for our Shadian crew?

It begins with a fire and a mystery... and will lead to a journey unlike any they've experienced before.

Your Shade family awaits you.

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BELLA FORREST - A SHADE OF VAMPIRE 70 - A BREED OF ELEMENTS

Welcome to Book 2 of Season 9...

Exploding fire fae. Rogue Hermessi. A smattering of murderous cults.

Where will this story lead?